top of page
Group 19246.png
Group 19252.png
Group 19214.png

Duration

Sept - Dec 2024

(4 Months)

Project Type

AR Mobile App

Team

Ruby Wang (UX Designer)
Stacey Cho (Developer)
Janie Ro (Learning Designer)
Jacob Mandelbrot (Developer)

Tools

Figma

Unity

Procreate

Project Planning

Screenshot 2024-12-18 at 5.39_edited.jpg

User Research

Learning Design

UX Design

AR Development

Final Video

Screenshot 2024-12-18 at 6.16.43 PM.png

Our team presented ARt Muse project in front of 150+ Harvard students and faculties

Screenshot 2024-12-18 at 6.17.11 PM.png

Scan this QR code to play!

Background

Art museums are often seen as formal, institutional spaces where visitors are expected to keep their distance, observe quietly, and follow rules. These restrictions can make museums feel exclusive, sometimes even uninviting...

How Might We Reimagine Museum Education?

Group 19223 (1)_edited_edited.png

Meet our project ARt Muse!

​

An interactive AR experience at the Harvard Art Museums, designed to transform traditional viewing into playful, immersive museum learning 

Key Features Overview

Home & Tutorial.png

How to engage with this AR experience

Group 19254_edited.png

Button Explanation

Behind the Scene.png
Group 19255_edited.png

Artist's Story

Build Process

Interact with the Artwork.png

Interact with the artwork installation

Group 19256_edited.png

View Preliminary Sketch

Design Process

3 Main Sections

Our project involves multi-level interaction across diverse fields, divided into three main sections:

  • Learning Module

  • User Experience (UX) Design

  • AR Development

Group 19261_edited.png

User Persona

Screenshot 2024-12-15 at 5.47_edited.png

User Storyboard

  • Visually present the whole user flow of the AR experience 

  • Identify any potential gaps in the flow at an early stage 

Group 19228_edited.png

Low-Fi Design

  • Rough sketches to visualize ideas and layout without focusing on details or aesthetics

  • Help quickly test and iterate on design concepts and flows before diving deeper into design details

Frame 11295_edited.jpg

Final Designs & Rationales

Group 19262.png
Screenshot 2024-11-16 at 4.52.10 PM 2.png
Group 220.png
Group 19267.png

Human-like Narrative Learning
A character adds personality and charm, making the experience emotionally memorable

Scaffolded Learning
By guiding the user step-by-step, the character reduces the cognitive load during information digestion

Group 19230.png
Group 19271.png

AI-powered approach
Utilize AI audio to recreate the artist’s voice, bringing their creating stories to life

Personal Connection
Hearing the artist's "voice" creates a sense of intimacy and authenticity

Group 19272.png
Group 19276.png
Group 19231 (1).png
Group 19275.png

Contextual Learning
Stories provide context about the materials, techniques, and historical events surrounding the creation

Breaking Down Complexity
Explaining the “how” behind the creation makes abstract art more approachable​

Group 19232.png
Group 19279.png

Multi-Sensory Learning
Provide visitors the chance to play with the artwork. Combining kinesthetic, visual, and auditory elements meets diverse learning needs

Evoke Thought Through Questions
Start with open-ended questions and follow with factual info to foster active learning​

Group 19280.png

Key Learning & What's Next

Key Learnings

​Working on ARt Muse has helped me see just how much potential there is in designing learning experiences for places like museums, where traditional rules often make things feel a bit too “hands-off.” 

With this project, I can transform what is traditionally a passive learning into an active exploration, sparking curiosity through playful discovery. By incorporating AR into the Harvard Art Museums, I learned that good learning design involves viewing a physical space not just as a boundary but as an interactive canvas.

 

Additionally, I discovered that bringing technology into these spaces can change how students interact with art, encouraging them to actively interpret, question, and engage with exhibits in a more personally meaningful way.

 

What's Next

Group 19250.png
Group 19249.png
Group 19251.png

Testing and Iterations


 

Collaboration and Scalability


 

Accessibility

Conduct more user testings and continue design iterations


 

  • Currently in the discussion of official launch with Harvard Art Museum directors

  • Expand to other Art Museum

  • Explore other forms of AR experience: Interactive AR university tours

  • Incorporate multilingual support to meet the needs of diverse visitors

  • Provide more visual and audio supports, such as sign language interpretation


 

bottom of page